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Job Title: Sr Graphics sw engineer
Category:  Information Technology (2854)
Description: 
Looking for Sr level Graphics Software Engineers to develop engine rendering code.  This is a phenomonal opportunity for a candidate to work for one of the industry leaders in developing some of the most widely recognized video games in the industry.  

 

Must have the following skills:

 


  • Passion for the development craft and can demonstrate knowledge in the following rendering areas: lighting, shadows, mesh processing, low-level graphics API, GPGPU, animation/deformation, particles/VFX, or shader experience.

  • Understand the 3D scene construction, graphics pipeline, and graphics debugging.

  • 3D math skills, especially linear algebra.

  • Understand C++ language, best practices, and architectural considerations.

  • Communicate well with non-technical partners, such as artists, designers, and producers.

  • Demonstrate and debugging skills.

  • Understand parallel programming, resource management, and GPU considerations.


It would be even better if in addition to the above listed skills you have the following:


  • Proficient in C++.

  • Understand scripting languages (Perl, Python, Lua) and C#.

  • Experience with performance and memory profiling tools.

  • Experience with a few of the following art-related tools: Photoshop, 3DS Max, Maya, and ZBrush.

  • Experience in embedded systems, especially console development.


 

Outstanding compensation and full relocation package.  Benefits are next level!

 
Requirements: 
Looking for Sr level Graphics Software Engineers to develop engine rendering code.  This is a phenomonal opportunity for a candidate to work for one of the industry leaders in developing some of the most widely recognized video games in the industry.  

 

Must have the following skills:

 


  • Passion for the development craft and can demonstrate knowledge in the following rendering areas: lighting, shadows, mesh processing, low-level graphics API, GPGPU, animation/deformation, particles/VFX, or shader experience.

  • Understand the 3D scene construction, graphics pipeline, and graphics debugging.

  • 3D math skills, especially linear algebra.

  • Understand C++ language, best practices, and architectural considerations.

  • Communicate well with non-technical partners, such as artists, designers, and producers.

  • Demonstrate and debugging skills.

  • Understand parallel programming, resource management, and GPU considerations.


It would be even better if in addition to the above listed skills you have the following:


  • Proficient in C++.

  • Understand scripting languages (Perl, Python, Lua) and C#.

  • Experience with performance and memory profiling tools.

  • Experience with a few of the following art-related tools: Photoshop, 3DS Max, Maya, and ZBrush.

  • Experience in embedded systems, especially console development.


 

Outstanding compensation and full relocation package.  Benefits are next level!
Location  Orlando , FL
Minimum Experience (yrs):  sr
Required Education:  Not Specified


Do you meet the criteria/qualifications of the position for which you are applying?  yes    no
 
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